Ben Peacock
Ben Peacock
3D Artist at Surface Digital creating art for Clash of Clans
Newark, United Kingdom

Skills

Hard Surface ModelingProp ModelingPBR TexturingTexture BakingUV MappingRenderingHigh-poly ModelingLow-poly ModelingPhysically Based Rendering3D Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
PureRef
PureRef

Experience

  • Freelance 3D Artist at Surface Digital
    Remote, United Kingdom of Great Britain and Northern Ireland
    April 2023 - May 2025

  • Freelance 3D Artist at Surface Digital
    Birmingham, United Kingdom
    April 2023 - Present

    Surface Digital is a remote game art studio comprising a team of talented individuals whom I have the privilege of collaborating with on various backgrounds for 'Clash of Clans'.

  • 3D Artist at Wren Kitchens
    Barton-upon-Humber, United Kingdom
    December 2021 - March 2023

    At Wren, I created realistic props and appliances for Planner, the company’s proprietary real-time, VR, kitchen design software, built with the Unity game engine. My workflow involved modelling with Blender, unwrapping and rigging assets in Maya, configuring them inside Unity, and pushing the files using SourceTree. As a remote worker, I used Microsoft Teams to communicate with my colleagues, and we used Jira for tracking the progress of tickets in an agile workflow.



    • Created realistic props and appliances for use in game engine and high-quality renders

    • Improved the visual quality of new assets for VR whilst maintaining suitable poly counts

    • Worked within the 3D team to help develop better working practices and future-proof asset management

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